Using the different types of random, various parameters within them and whether we’re quantizing the sound or not – we have a huge variation of sounds to play with! Just add some effects to taste. The Binary uses a percentage which you dial in to decide whether it is on or off at the rate which you choose, you can use this to trigger one of Pigment’s function generators which can be set to work like an envelope. Hundreds of new presets are packed into the new version, featuring contributions from Arturia’s team of expert sound designers. This is a great way of adding a rhythmic layer to our melodies and random leads. Arturia has refined some of the features available in Pigments 2, including a new interface, MPE capability, a new undo/redo function and an enhance modulation bar. ![]() Pigments 2 has a third style of random – Binary. In Pigments, the “Flip” parameter controls the generation of random (0 latches it) while “Length” is the size of the chunks. Turing uses a probability equation to randomize, which allows you to latch into chunks of random data that it has generated – this is incredible for coming up with melodic ideas and then repeating them. So, the difference between the two different types of random is that “Sample & Hold” is based on the white noise style of generating random – which we looked at last week. The oscillator section in Pigments allows you to quantize the modulation going into the pitch, and this is a fantastic way of creating in-key random sounds. ![]() ![]() We’ve looked at several examples of these random Sine leads, some more ‘chaotic’ than others.Įach plugin has unique ways of generating random modulations but the really special thing about Pigments is the ability to generate both “Sample & Hold” style random as well as “Turing” style random – which has some interesting features that we will get into.
0 Comments
Leave a Reply. |